{"id":20922,"date":"2022-04-07T10:57:24","date_gmt":"2022-04-07T08:57:24","guid":{"rendered":"https:\/\/spillno.wpengine.com\/?p=20922"},"modified":"2022-04-07T10:57:24","modified_gmt":"2022-04-07T08:57:24","slug":"ghostwire-tokyo-pa-spokelsesjakt-i-tokyos-gater","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/ghostwire-tokyo-pa-spokelsesjakt-i-tokyos-gater\/","title":{"rendered":"Ghostwire: Tokyo &#8211; P\u00e5 sp\u00f8kelsesjakt i Tokyos gater"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Ghostwire Tokyo er et spill som splitter meg veldig. Jeg elsker s\u00e5 mye av det, men det er ogs\u00e5 ting jeg syns er rart.<br><\/strong><br>Vi har mye og snakke om.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">OK. Dette er et spill av The Evil Within utviklerne, produsert av den originale utvikleren av Resident Evil. Deretter legger du p\u00e5 litt Yakuza, Litt Battlefield, litt Yokai Watch, Litt Ghost in the Shell, og slenger p\u00e5 Slender Man. Utgitt ekslusivt til Playstation 5 og PC, utgitt av Xbox Game Studioet Bethesda. Har du vondt i hodet? G\u00e5 \u00e5 ta en paracet. Det blir verre.<\/p>\n\n\n\n<figure class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"683\" src=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/Ghostwire_Tokyo_Dog.0-1024x683.jpg\" alt=\"\" data-id=\"20923\" class=\"wp-image-20923\" srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/Ghostwire_Tokyo_Dog.0-1024x683.jpg 1024w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/Ghostwire_Tokyo_Dog.0-300x200.jpg 300w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/Ghostwire_Tokyo_Dog.0-768x512.jpg 768w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/Ghostwire_Tokyo_Dog.0.jpg 1200w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"blocks-gallery-item__caption\">Hundene er i Tokyo og de kan b\u00e5de mates og klappes, s\u00e5 viser de deg nye steder<\/figcaption><\/figure><\/li><\/ul><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Ghostwire Tokyo er en av de rareste spillopplevelsene jeg har hatt p\u00e5 lenge og jeg sitter og sliter med \u00e5 finne de riktige ordene til \u00e5 beskrive dette. Men en anmeldelse m\u00e5 til.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Plottet dreier seg om dette. Hovedkarakteren Akito opplever dommedag, Han ser hele Tokyos befolkning krepere samtidig og forlate verden med hjelp av en mystisk skurk i japansk mytologimaske. Akito blir besatt av en Paranormal Investigator ala Fox Mulder fra X-Files med navn KK. Han tar over kroppen til Akito fordi han tror Akito er d\u00f8d. KK vil ta over kroppen hans for \u00e5 beseire skurkene og det tar veldig lang tid f\u00f8r disse to karene klarer \u00e5 komme overens. Men Akitos s\u00f8ster har blitt tatt av disse onde skurkene, og KK pr\u00f8ver \u00e5 finne en m\u00e5te \u00e5 f\u00e5 alle menneskene tilbake s\u00e5 etter hvert bestemmer de seg for \u00e5 samarbeide. Resultatet er noen hysterisk morsomme dialoger.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Plottet er ikke det mest imponerende jeg har v\u00e6rt borti. Det er ganske lett \u00e5 forst\u00e5 tidlig hvor plottet g\u00e5r. Det er utforskningen og sidehistoriene som virkelig f\u00e5r det til \u00e5 skinne. Plottet er ogs\u00e5 tregt som ei snegle, og kommer aldri til poenget.<\/p>\n\n\n\n<figure class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><img decoding=\"async\" width=\"1024\" height=\"576\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/WCCFghostwiretokyo6-1024x576.jpg\" alt=\"\" data-id=\"20924\" class=\"wp-image-20924 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/WCCFghostwiretokyo6-1024x576.jpg 1024w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/WCCFghostwiretokyo6-300x169.jpg 300w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/WCCFghostwiretokyo6-768x432.jpg 768w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/WCCFghostwiretokyo6.jpg 1280w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/576;\" \/><figcaption class=\"blocks-gallery-item__caption\">Spooky<\/figcaption><\/figure><\/li><\/ul><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Fiendene man finner her er tatt ut av alle mareritt jeg har hatt hele livet. Du har fiender som er ekstremt basert p\u00e5 Slenderman, i dress uten ansikt, og med en gammel paraply. Man har jenter i skoleuniformer uten hoder. Man har 4 meter h\u00f8ye damer som ser inspirert ut av en viss Resident Evil boss. Men de er ikke skumle. The Evil Within fans kommer til \u00e5 bli skuffet her. Dette spillet finnes ikke skummelt. Fiendene kan v\u00e6re litt creepy men det er ikke et skrekkspill. Samtidig s\u00e5 er det s\u00e5 ekstremt mange av disse fiendene, at etter hvert ble man en smule lei. Det er ogs\u00e5 ikke den beste AI for fiender s\u00e5 n\u00e5r de oppf\u00f8rer seg som idioter gj\u00f8r det at kampene ikke er spesielt utfordrende.<\/p>\n\n\n\n<figure class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><img decoding=\"async\" width=\"1024\" height=\"576\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-preview-header-1024x576.jpg\" alt=\"\" data-id=\"20925\" class=\"wp-image-20925 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-preview-header-1024x576.jpg 1024w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-preview-header-300x169.jpg 300w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-preview-header-768x432.jpg 768w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-preview-header-1536x864.jpg 1536w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-preview-header.jpg 1920w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/576;\" \/><figcaption class=\"blocks-gallery-item__caption\">Jeg sitter med en f\u00f8lelse at jeg har sett henne i et visst Resident Evil spill nylig<\/figcaption><\/figure><\/li><\/ul><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><br>KK gir Akito mulighet til \u00e5 bruke forskjellig typer magi som gj\u00f8r at kampene f\u00f8lers som en first person shooter og etter hvert som man kommer seg lengre inn i spillet vil man f\u00e5 flere typer magi som kan brukes. Det er ikke spesielt dyp gameplay men p\u00e5 sin egen m\u00e5te fungerer det<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Den \u00e5pne verdenen er ikke spesielt stor, men den er ekstremt detaljert. Dette er den flotteste versjonen av Tokyo jeg har sett fordi det er s\u00e5 detaljert. Du kan se at hele verden har g\u00e5tt under. Butikkene har blitt tatt over av snakkende katter. Man kan se take-out mat p\u00e5 merkelige steder. Og sjelene til alle de d\u00f8de svever rundt blant disse fiendene. Det er noen sideoppdrag i ny og ne som du kan gj\u00f8re men det var morsomt og utforske. Det er lenge siden jeg har hatt en \u00e5pen verden jeg har hatt s\u00e5 lyst til \u00e5 utforske.<\/p>\n\n\n\n<figure class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-5 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><img decoding=\"async\" width=\"1024\" height=\"576\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-empty-city-1024x576.jpg\" alt=\"\" data-id=\"20926\" class=\"wp-image-20926 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-empty-city-1024x576.jpg 1024w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-empty-city-300x169.jpg 300w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-empty-city-768x432.jpg 768w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-empty-city-1536x864.jpg 1536w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-empty-city-2048x1152.jpg 2048w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/576;\" \/><\/figure><\/li><\/ul><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Men, sjelene kan reddes. Ved hjelp av en papirtalisman l\u00e6rer KK deg og absorbere sjelene inn i papiret for \u00e5 samle de sammen og sende de ut av Tokyo og til den virkelige verdenen. Dette gj\u00f8r du ved \u00e5 g\u00e5 i telefonkiosken og skanne papirtalismanen s\u00e5 du f\u00e5r penger og XP poeng. Ja du h\u00f8rte dette. Moderne Tokyo har telefonkiosker. Den greia ingen har brukt p\u00e5 snart 30 \u00e5r. Jeg syns det var moro.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Spillet har et fenomenalt lydbildet. Jeg spilte det med Dual Sense 3D Audio headsettet til PS5 og det anbefaler jeg virkelig. Da kunne man h\u00f8re alle Tokyos hemmeligheter. Detaljniv\u00e5et i katter som springer i bakgater. Av de d\u00f8de sjelene som skrek. Og f\u00f8lger du godt med p\u00e5 lydbildet kan det ogs\u00e5 fortelle deg hvor disse fiendene gjemmer seg. Virkelig den beste 3D Audio opplevelsen jeg har hatt s\u00e5 langt.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"552\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-1024x552.png\" alt=\"\" class=\"wp-image-20927 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-1024x552.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-300x162.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo-768x414.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/ghostwire-tokyo.png 1296w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/552;\" \/><figcaption>Hvorfor er sm\u00e5jenter s\u00e5 skumle?<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Alt i alt er Ghostwire Tokyo interessant, fordi det er s\u00e5pass ekstremt absurd. Tango Gameworks har lagt inn s\u00e5 mye kj\u00e6rlighet i detaljene, og det kan man se. Det er et kj\u00e6rlighetsbrev til japansk mytologi og kultur. Men det tr\u00e5kker i mye uakseptable feller. Plottet sliter, fiendevariasjonen er skuffende. Intelligensen til fiendene er skuffende og selve gameplayet er tregt. Men fortsatt liker jeg det.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ghostwire Tokyo er et spill som splitter meg veldig. Jeg elsker s\u00e5 mye av det, men det er ogs\u00e5 ting jeg syns er rart.Vi har mye og snakke om. OK. Dette er et spill av The Evil Within utviklerne, produsert av den originale utvikleren av Resident Evil. Deretter legger du p\u00e5 litt Yakuza, Litt Battlefield, [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":20928,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[218,123,81,78,79],"tags":[317,8046,8204,110],"class_list":["post-20922","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-anmeldelse","category-jrpg","category-pc","category-playstation","category-xbox","tag-bethesda","tag-ghostwire-tokyo","tag-playstation-5","tag-xbox"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ghostwire: Tokyo - P\u00e5 sp\u00f8kelsesjakt i Tokyos gater - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/ghostwire-tokyo-pa-spokelsesjakt-i-tokyos-gater\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Ghostwire: Tokyo - P\u00e5 sp\u00f8kelsesjakt i Tokyos gater - Spill.no\" \/>\n<meta property=\"og:description\" content=\"Ghostwire Tokyo er et spill som splitter meg veldig. Jeg elsker s\u00e5 mye av det, men det er ogs\u00e5 ting jeg syns er rart.Vi har mye og snakke om. OK. Dette er et spill av The Evil Within utviklerne, produsert av den originale utvikleren av Resident Evil. Deretter legger du p\u00e5 litt Yakuza, Litt Battlefield, [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/spill.no\/en\/ghostwire-tokyo-pa-spokelsesjakt-i-tokyos-gater\/\" \/>\n<meta property=\"og:site_name\" content=\"Spill.no\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/facebook.com\/spillno\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-07T08:57:24+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/spill.no\/wp-content\/uploads\/2022\/04\/EGS_GhostwireTokyoWide_2560x1440-4bc1a83c819408d33e29e61f1a9d66e4.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"2560\" \/>\n\t<meta property=\"og:image:height\" content=\"1440\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Stian Koxvig\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@spillno\" \/>\n<meta name=\"twitter:site\" content=\"@spillno\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Stian Koxvig\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/spill.no\\\/en\\\/ghostwire-tokyo-pa-spokelsesjakt-i-tokyos-gater\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/spill.no\\\/en\\\/ghostwire-tokyo-pa-spokelsesjakt-i-tokyos-gater\\\/\"},\"author\":{\"name\":\"Stian Koxvig\",\"@id\":\"https:\\\/\\\/spill.no\\\/en\\\/#\\\/schema\\\/person\\\/07f8660720fc5cf9ffa34ad4ac876221\"},\"headline\":\"Ghostwire: Tokyo &#8211; 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