{"id":22511,"date":"2024-02-20T12:30:03","date_gmt":"2024-02-20T10:30:03","guid":{"rendered":"https:\/\/spill.no\/?p=22511"},"modified":"2024-02-20T15:49:17","modified_gmt":"2024-02-20T13:49:17","slug":"arzette-the-jewel-of-faramore-gode-ting-kan-komme-i-saere-innpakninger","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/arzette-the-jewel-of-faramore-gode-ting-kan-komme-i-saere-innpakninger\/","title":{"rendered":"Arzette: The Jewel of Faramore &#8211; Gode ting kan komme i s\u00e6re innpakninger"},"content":{"rendered":"\n<div class=\"wp-block-ideabox-star-rating ib-star-rating-block\"><div class=\"ib-star-rating--title\" style=\"color:#000;margin-right:10px\"><\/div><div class=\"ib-star-rating--icon\"><svg aria-hidden=\"true\" focusable=\"false\" data-prefix=\"fas\" data-icon=\"star\" class=\"svg-inline--fa fa-star fa-w-18 \" role=\"img\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 576 512\" style=\"font-size:37px;margin-right:5px\" color=\"#cf2e2e\"><path fill=\"currentColor\" d=\"M259.3 17.8L194 150.2 47.9 171.5c-26.2 3.8-36.7 36.1-17.7 54.6l105.7 103-25 145.5c-4.5 26.3 23.2 46 46.4 33.7L288 439.6l130.7 68.7c23.2 12.2 50.9-7.4 46.4-33.7l-25-145.5 105.7-103c19-18.5 8.5-50.8-17.7-54.6L382 150.2 316.7 17.8c-11.7-23.6-45.6-23.9-57.4 0z\"><\/path><\/svg><svg aria-hidden=\"true\" focusable=\"false\" data-prefix=\"fas\" data-icon=\"star\" class=\"svg-inline--fa fa-star fa-w-18 \" role=\"img\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 576 512\" style=\"font-size:37px;margin-right:5px\" color=\"#cf2e2e\"><path fill=\"currentColor\" d=\"M259.3 17.8L194 150.2 47.9 171.5c-26.2 3.8-36.7 36.1-17.7 54.6l105.7 103-25 145.5c-4.5 26.3 23.2 46 46.4 33.7L288 439.6l130.7 68.7c23.2 12.2 50.9-7.4 46.4-33.7l-25-145.5 105.7-103c19-18.5 8.5-50.8-17.7-54.6L382 150.2 316.7 17.8c-11.7-23.6-45.6-23.9-57.4 0z\"><\/path><\/svg><svg aria-hidden=\"true\" focusable=\"false\" data-prefix=\"fas\" data-icon=\"star\" class=\"svg-inline--fa fa-star fa-w-18 \" role=\"img\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 576 512\" style=\"font-size:37px;margin-right:5px\" color=\"#cf2e2e\"><path fill=\"currentColor\" d=\"M259.3 17.8L194 150.2 47.9 171.5c-26.2 3.8-36.7 36.1-17.7 54.6l105.7 103-25 145.5c-4.5 26.3 23.2 46 46.4 33.7L288 439.6l130.7 68.7c23.2 12.2 50.9-7.4 46.4-33.7l-25-145.5 105.7-103c19-18.5 8.5-50.8-17.7-54.6L382 150.2 316.7 17.8c-11.7-23.6-45.6-23.9-57.4 0z\"><\/path><\/svg><svg aria-hidden=\"true\" focusable=\"false\" data-prefix=\"fas\" data-icon=\"star\" class=\"svg-inline--fa fa-star fa-w-18 \" role=\"img\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 576 512\" style=\"font-size:37px;margin-right:5px\" color=\"#cf2e2e\"><path fill=\"currentColor\" d=\"M259.3 17.8L194 150.2 47.9 171.5c-26.2 3.8-36.7 36.1-17.7 54.6l105.7 103-25 145.5c-4.5 26.3 23.2 46 46.4 33.7L288 439.6l130.7 68.7c23.2 12.2 50.9-7.4 46.4-33.7l-25-145.5 105.7-103c19-18.5 8.5-50.8-17.7-54.6L382 150.2 316.7 17.8c-11.7-23.6-45.6-23.9-57.4 0z\"><\/path><\/svg><svg aria-hidden=\"true\" focusable=\"false\" data-prefix=\"far\" data-icon=\"star\" class=\"svg-inline--fa fa-star fa-w-18 \" role=\"img\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" viewBox=\"0 0 576 512\" style=\"font-size:37px;margin-right:5px\" color=\"#cf2e2e\"><path fill=\"currentColor\" d=\"M528.1 171.5L382 150.2 316.7 17.8c-11.7-23.6-45.6-23.9-57.4 0L194 150.2 47.9 171.5c-26.2 3.8-36.7 36.1-17.7 54.6l105.7 103-25 145.5c-4.5 26.3 23.2 46 46.4 33.7L288 439.6l130.7 68.7c23.2 12.2 50.9-7.4 46.4-33.7l-25-145.5 105.7-103c19-18.5 8.5-50.8-17.7-54.6zM388.6 312.3l23.7 138.4L288 385.4l-124.3 65.3 23.7-138.4-100.6-98 139-20.2 62.2-126 62.2 126 139 20.2-100.6 98z\"><\/path><\/svg><\/div><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>F\u00e5 spill er s\u00e5 beryktet som den uhellige treenigheten av <em>The Legend of Zelda <\/em>spillene som ble laget for den omtrent like beryktede CD-I plattformen. Men kan et spill laget i st\u00f8peformen til <em>Link: The Faces of Evil<\/em> og  <em>Zelda: The Wand of Gamelon<\/em> v\u00e6re noe mer enn en morbid kuriositet? Absolutt.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">F\u00f8rst og fremst vil jeg bare g\u00e5 ut \u00e5 si at jeg har ingen f\u00f8rsteh\u00e5ndserfaring med verken CD-I eller de offisielt lisensierte Nintendo spillene som ble gitt ut p\u00e5 plattformen, i hvert fall ikke i sin originale form. <em>Hotel Mario<\/em>, de forannevnte <em>Link<\/em> og <em>Zelda <\/em>spillene, samt <em>Zelda&#8217;s Adventure<\/em> ble f\u00f8rst introdusert for meg, som jeg mistenker er tilfellet for de aller fleste, gjennom videoene til James Rolfe, bedre kjent som The Angry Video Game Nerd.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"768\" height=\"480\" data-id=\"22513\" src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-1.png\" alt=\"\" class=\"wp-image-22513\" srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-1.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-1-300x188.png 300w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"768\" height=\"560\" data-id=\"22512\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image.png\" alt=\"\" class=\"wp-image-22512 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-300x219.png 300w\" data-sizes=\"(max-width: 768px) 100vw, 768px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 768px; --smush-placeholder-aspect-ratio: 768\/560;\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nerden var ikke n\u00e5dig i sin ford\u00f8mmelse av spillene. Han snakket positivt om spillenes musikk og detaljerte omgivelser, men kritiserte sterkt b\u00e5de kontrollerne, de uoversiktelig niv\u00e5ene og den d\u00e5rlige plattforming mekanikken hvor du aldri helt viste om du kom til \u00e5 treffe plattformen p\u00e5 den andre siden av de bunnl\u00f8se hullene eller ikke. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Presentasjonen med de n\u00e6rmest psykedeliske karakter animasjonene i spillets mellomsekvenser hjalp jo heller ikke p\u00e5 inntrykket, selv om jeg mener de har en s\u00e6regen sjarm.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Men p\u00e5 en annen side var jo det \u00e5 v\u00e6re negativ hele gimmicken til The Angry Video Game Nerd. Det ligger jo i navnet. Det finnes flere spill jeg mener fikk et ufortjent d\u00e5rlig rykte som f\u00f8lge av AVGN&#8217;s patenterte i overkant harde kritikk, som for eksempel <em>Castlevania 2: Simon&#8217;s Quest<\/em> og <em>M.C. Kids. <\/em> Og han spilte jo disse <em>Zelda<\/em> spillene hele veien gjennom, s\u00e5 s\u00e5 forferdelig kan de jo ikke ha v\u00e6rt<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I 2020 slapp Seth &#8220;Dopply&#8221; Fulkerson sin uoffisiell remaster av <em>Faces of Evil <\/em>og <em>Wand of Gamelon<\/em> for PC, og mens jeg jo ser at spillene har sine utfordringer, og at de absolutt ikke lever opp til kvaliteten Nintendo har f\u00e5tt oss til \u00e5 forvente av spill i <em>Zelda<\/em> serien, s\u00e5 har jeg sannelig spilt flere langt verre spill i min tid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">N\u00e5 har Fulkerson og en h\u00e5ndfull flere, deriblant den kjente norske CD-I aficionadoen Audun S\u00f8rlie og Digital Foundry&#8217;s egen John Linneman g\u00e5tt sammen under utviklernavnet Seedy Eye Software (&#8230;tog du an??) og gitt ut <em>Arzette: The Jewel of Faramore<\/em>, et plattforming hack &#8216;n slash spill som s\u00e5 absolutt kommer ut av st\u00f8peformen til CD-I <em>Zelda <\/em>spillene.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"640\" data-id=\"22515\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-3-1024x640.png\" alt=\"\" class=\"wp-image-22515 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-3-1024x640.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-3-300x188.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-3-768x480.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-3.png 1280w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/640;\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"640\" data-id=\"22516\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-4-1024x640.png\" alt=\"\" class=\"wp-image-22516 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-4-1024x640.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-4-300x188.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-4-768x480.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-4.png 1280w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/640;\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"640\" data-id=\"22514\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-2-1024x640.png\" alt=\"\" class=\"wp-image-22514 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-2-1024x640.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-2-300x188.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-2-768x480.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-2.png 1280w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/640;\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Spillet finner sted i kongeriket Faramore ti \u00e5r etter at demon kongen Daimur, med hjelp av den onde hertug Nodelki pr\u00f8vde \u00e5 ta over landet. Den gangen var det Kong Rahkin, prinsessen Arzette, den usannsynlige helten Dail og visiren Wogram som beseiret demonkongen og forseglet ham i en bok ved hjelp av den magiske Juvelen av Faramore, og d\u00f8mte hertugen til en livstid av hardt arbeid.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Juvelen som forseglet Daimur ble delt i fem deler og spred for vinden slik at Daimur aldri kunne vende tilbake . Det gikk jo selvf\u00f8lgelig ikke, og n\u00e5 som Nodelki er tilbake og har klart \u00e5 samle sammen de fem delene av juvelene faller det p\u00e5 prinsessen \u00e5 ta opp kampen mot Daimur, Nodelki og deres unders\u00e5tter<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Vi har hatt en h\u00e5ndfull av denne typen \u00abnostalgiske throwbacks\u00bb opp gjennom \u00e5rene, men jeg skal \u00e6rlig innr\u00f8mme sliter jeg \u00e5 komme p\u00e5 et som har en s\u00e5pass s\u00e6r innpakning som dette. <\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mens spill som <em>Sonic Mania<\/em> virkelig spillte p\u00e5 nostalgien v\u00e5r for Sega Mega Drive <em>Sonic <\/em>spillene, s\u00e5 var det tydelig i de fleste ledd at mye av det som l\u00e5 under panseret p\u00e5 spillet var langt mer enn hva 16 bit konsollen kunne gj\u00f8re. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Shovel Knight<\/em> var ved f\u00f8rste \u00f8yekast en hyllest til forskjellige Capcom spill som kom ut p\u00e5 Nintendo Entertainment System, men jeg tror du skulle slitt om du skulle pr\u00f8vd \u00e5 porte det til 8-bit konsollen n\u00e5.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"22520\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-8-1024x576.png\" alt=\"\" class=\"wp-image-22520 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-8-1024x576.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-8-300x169.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-8-768x432.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-8-1536x864.png 1536w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-8.png 1920w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/576;\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lizardcube&#8217;s nyutvikling av <em>Wonder Boy: The Dragon&#8217;s Trap <\/em>tok en litt annen retning, da det faktisk var gjennoppbygd av den originale Sega Master System koden og gitt en total visuell og auditiv overhaling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">En av mine favoritter av nostalgiske throwbacks i nyere tid har v\u00e6rt <em>Monster Boy and the Cursed Kingdom<\/em>, fra Game Atelier som var et spill som spilte veldig p\u00e5 de nostalgiske elementene men som presenterte det p\u00e5 en mer moderne m\u00e5te. En oppf\u00f8lger i alt annet enn navn til <em>Wonder Boy<\/em> serien <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ettersom jeg ikke kjenner til begrensningen til CD-I plattformen s\u00e5 godt er det vanskelig \u00e5 si hvilken kategori <em>Arzette: The Jewel of Faramore<\/em> faller inn under. For selv om det p\u00e5 de aller fleste m\u00e5ter evner \u00e5 b\u00e5de se og, gjerne enda mer, h\u00f8res ut slik jeg ser for meg at et CD-I spill skal v\u00e6re, s\u00e5 mistenker jeg at det p\u00e5 de fleste omr\u00e5der ikke egentlig er holdt tilbake av begrensningene p\u00e5 CD-I<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I et intervju med GamesRadar+ sa Fulkerson at animat\u00f8rene har blitt gitt frie t\u00f8yler til \u00e5 gj\u00f8re som de vil, men at den eneste begrensningen de hadde var at de m\u00e5tte bruke fargepaletten, oppl\u00f8sningen og bildefrekvensen til mellomsekvensene i de originale Zelda CD-I spillene.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-5 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"640\" data-id=\"22517\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-5-1024x640.png\" alt=\"\" class=\"wp-image-22517 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-5-1024x640.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-5-300x188.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-5-768x480.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-5.png 1280w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/640;\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"640\" data-id=\"22518\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-6-1024x640.png\" alt=\"\" class=\"wp-image-22518 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-6-1024x640.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-6-300x188.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-6-768x480.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-6.png 1280w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/640;\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"640\" data-id=\"22519\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-7-1024x640.png\" alt=\"\" class=\"wp-image-22519 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-7-1024x640.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-7-300x188.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-7-768x480.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-7.png 1280w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/640;\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dette er spillet absolutt tjent med, og de forannevnte p\u00e5 kanten til psykedeliske mellomsekvensene er absolutt til stede, og nesten et must for at opplevelsen sitter som den gj\u00f8r. Stemmeskuespillerene for Link og Zelda fra <em>Faces of Evil <\/em>og <em>Wand of Gamelon<\/em>, Jefferey Rath og  Bonnie Jean Wilbur er ogs\u00e5 tilbake, noe som p\u00e5 en m\u00e5te setter \u00abprikken over i-en\u00bb n\u00e5r det kommer til \u00e5 hylle de spillene<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Utover hyllesten, er <em>Arzette: The Jewel of Faramore<\/em> ogs\u00e5 bare et overraskende solid spill.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Spillets gang best\u00e5r av \u00e5 dra til forskjellige lokasjoner (niv\u00e5er) i Faramore p\u00e5 let etter Daimur og Nodelki sine lakeier for \u00e5 samle sammen juvelene som trengs for \u00e5 endelig konfrontere Nodelki og Daimur for \u00e5 besiere dem en gang for alle. Det blir en del frem og tilbake til omr\u00e5dene, ikke helt ulikt en av favorittspillene mine fra barndommen, <em>QuackShot Starring Donald Duck<\/em>, samtidig som du hjelper innbyggerne i Faramore med sine utfordringer og f\u00f8lgevis l\u00e5ser opp nye krefter for Arzette.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Det er f\u00f8lgelig en del s\u00f8k-action plattforming, eller \u00abMetroidVania\u00bb om du vil, elementer til spillets gang. Du kommer til et sted hvor du trenger en spesiell egenskap for \u00e5 ta deg videre, og m\u00e5 da g\u00e5 p\u00e5 let etter den. N\u00e5r du da har l\u00e5st opp den egenskapen s\u00e5 ser du plutselig andre ting som gjerne gikk deg forbi f\u00f8rste gang du bes\u00f8kte lokasjonene som tar deg med p\u00e5 nye forgreininger i niv\u00e5designet. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-6 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"22523\" data-src=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-11-1024x576.png\" alt=\"\" class=\"wp-image-22523 lazyload\" data-srcset=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-11-1024x576.png 1024w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-11-300x169.png 300w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-11-768x432.png 768w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-11-1536x864.png 1536w, https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-11.png 1920w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/576;\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mekanikkene i spillet er ikke veldig dype kanskje, men de er dype nok for den typen spill Seedy Eye Software tilsynelatende \u00f8nsker at <em>Arzett<\/em>e v\u00e6re. Ja, det er mekanikker hentet rett ut av CD-I <em>Zelda<\/em> spillene her, men det er ogs\u00e5 elementer fra <em>Wonder Boy<\/em>, <em>QuackShot<\/em> som nevnt og litt fra <em>Castlevania: Symphony of the Night <\/em>til og med. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Musikken til spillet er satt sammen av Grammy vinneren Jake Silverman, som ogs\u00e5 star bak Youtube kanalen Button Masher og har jobbet p\u00e5 andre Limited Run titler som <em>Trip World DX<\/em> og <em>Rocket Knight Adventures Resparked<\/em>, og passer spillet perfekt. Igjen s\u00e5 har jeg veldig lite kontekst \u00e5 sammenligne med i forhold til andre CD-I spill, men til <em>Arzett<\/em>e s\u00e5 passer musikken helt str\u00e5lende og b\u00e5de melodisk og lydkvaliteten er med p\u00e5 \u00e5 selge ideen om at spillet er av en annen tid. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Det samme m\u00e5 sies om omgivelsene og niv\u00e5designet. Jeg er vokst opp med en uironisk forkj\u00e6rlighet for spill som har utradisjonelt niv\u00e5design, ala <em>Earthworm Jim<\/em> spillene eller Sega Mega Drive versjonene av <em>Disney&#8217;s Aladdin<\/em>, og <em>Arzette: The Jewel of Faramore <\/em>klarer virkelig \u00e5 gjenskape det jeg har h\u00f8rt beskrevet av amerikanske podcastere som \u00abeurotrash plattforming design\u00bb, og jeg elsker det.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Arzette: The Jewel of Faramore er virkelig et s\u00e6rt spill, men det viser ogs\u00e5 at gode ting kan komme i s\u00e6re innpakninger. Det \u00e5 ta, som jeg liker \u00e5 si, st\u00f8peformen til spill som det er n\u00e6rmest unison formening om at ikke var noe bra spill, og s\u00e5 lage et bra spill ut av det er en slags bragd som jeg kjenner jeg har vanskelig for \u00e5 sette helt ord p\u00e5.<\/strong> <strong>Hadde Seedy Eyes Software gjort for mye eller for lite ut av dette \u00e5 gjenskape f\u00f8lelsen av <em>Zelda<\/em> CD-I spillene tror jeg spillet definitivt hadde lidd av det. Her klarer de \u00e5 sl\u00e5 en perfekt balanse mellom hyllest til de spillene for det de var, samtidig som de har laget et bedre spill enn hva de spillene noen gang var.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>F\u00e5 spill er s\u00e5 beryktet som den uhellige treenigheten av The Legend of Zelda spillene som ble laget for den omtrent like beryktede CD-I plattformen. Men kan et spill laget i st\u00f8peformen til Link: The Faces of Evil og Zelda: The Wand of Gamelon v\u00e6re noe mer enn en morbid kuriositet? Absolutt. F\u00f8rst og fremst [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":22524,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[9531],"tags":[],"class_list":["post-22511","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized-no"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Arzette: The Jewel of Faramore - Gode ting kan komme i s\u00e6re innpakninger - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/arzette-the-jewel-of-faramore-gode-ting-kan-komme-i-saere-innpakninger\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Arzette: The Jewel of Faramore - Gode ting kan komme i s\u00e6re innpakninger - Spill.no\" \/>\n<meta property=\"og:description\" content=\"F\u00e5 spill er s\u00e5 beryktet som den uhellige treenigheten av The Legend of Zelda spillene som ble laget for den omtrent like beryktede CD-I plattformen. Men kan et spill laget i st\u00f8peformen til Link: The Faces of Evil og Zelda: The Wand of Gamelon v\u00e6re noe mer enn en morbid kuriositet? Absolutt. F\u00f8rst og fremst [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/spill.no\/en\/arzette-the-jewel-of-faramore-gode-ting-kan-komme-i-saere-innpakninger\/\" \/>\n<meta property=\"og:site_name\" content=\"Spill.no\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/facebook.com\/spillno\" \/>\n<meta property=\"article:published_time\" content=\"2024-02-20T10:30:03+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-02-20T13:49:17+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/spill.no\/wp-content\/uploads\/2024\/02\/image-12.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1280\" \/>\n\t<meta property=\"og:image:height\" content=\"720\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Anders L\u00f8nning\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@spillno\" \/>\n<meta name=\"twitter:site\" content=\"@spillno\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Anders L\u00f8nning\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"10 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/spill.no\\\/en\\\/arzette-the-jewel-of-faramore-gode-ting-kan-komme-i-saere-innpakninger\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/spill.no\\\/en\\\/arzette-the-jewel-of-faramore-gode-ting-kan-komme-i-saere-innpakninger\\\/\"},\"author\":{\"name\":\"Anders L\u00f8nning\",\"@id\":\"https:\\\/\\\/spill.no\\\/en\\\/#\\\/schema\\\/person\\\/a7ec9ca55fc6637e48e925ce480a180b\"},\"headline\":\"Arzette: The Jewel of Faramore &#8211; 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Har skrevet om spill i et ti\u00e5r n\u00e5, og er over gjennomsnittet glad i filmen Dredd fra 2012.\",\"url\":\"https:\\\/\\\/spill.no\\\/en\\\/author\\\/anders\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Arzette: The Jewel of Faramore - Gode ting kan komme i s\u00e6re innpakninger - Spill.no","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/spill.no\/en\/arzette-the-jewel-of-faramore-gode-ting-kan-komme-i-saere-innpakninger\/","og_locale":"en_US","og_type":"article","og_title":"Arzette: The Jewel of Faramore - Gode ting kan komme i s\u00e6re innpakninger - Spill.no","og_description":"F\u00e5 spill er s\u00e5 beryktet som den uhellige treenigheten av The Legend of Zelda spillene som ble laget for den omtrent like beryktede CD-I plattformen. 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