{"id":2909,"date":"2009-10-19T20:29:09","date_gmt":"2009-10-19T20:29:09","guid":{"rendered":""},"modified":"2009-10-19T20:43:06","modified_gmt":"2009-10-19T20:43:06","slug":"oppror-mot-infinity-ward","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/oppror-mot-infinity-ward\/","title":{"rendered":"Oppr\u00f8r mot Infinity Ward"},"content":{"rendered":"<p>\u00abCall of Duty\u00bb community manager Rob Bowling bekreftet i en podkast p\u00e5 l\u00f8rdag at PC-versjonen av det kommende storspillet \u00abCall of Duty: Modern Warfare 2\u00bb ikke vil st\u00f8tte verken brukergenererte modifikasjoner (s\u00e5kalte \u00abmods\u00bb) eller dedikerte servere.<\/p>\n<h5>En merkelig avgj\u00f8relse<\/h5>\n<p>PC-eiere vil dermed m\u00e5tte spille multiplayer ved hjelp av peer-to-peer teknologi, som deres konsollfrender. PC-eiere vil heller ikke kunne designe egne brett, v\u00e5pen og annet brukergenerert content, som tidligere har v\u00e6rt sv\u00e6rt popul\u00e6rt blant aktive \u00abCall of Duty\u00bb-spillere. Avgj\u00f8relsen syntes besynderlig i disse dager hvor \u00abbrukergenererte\u00bb spill som <a href=\"spill\/ps3\/LittleBigPlanet\" target=\"_blank\">\u00abLittle Big Planet\u00bb<\/a> og <a href=\"spill\/pc\/Spore\" target=\"_blank\">\u00abSpore\u00bb<\/a> g\u00e5r sin seiersgang verden over.<\/p>\n<p>Infintiy Ward og Rob Bowling har ikke kommet med noen offisiell forklaring p\u00e5 avgj\u00f8relsen, annet enn \u00e5 si at \u00abTeamet bak spillet fokuserer hardt p\u00e5 at spillopplevelsen skal v\u00e6re lik for alle plattformer, og vi gj\u00f8r mye arbeid med teknologien\u00bb.<\/p>\n<p><em>Artikkelen fortsetter under bildet.<\/em><\/p>\n<h5>Sterke reaksjoner fra spillverdenen<\/h5>\n<p>Reaksjonene etter sjokkavsl\u00f8ringen har ikke latt vente p\u00e5 seg, og spillere verden over reagerer med vantro p\u00e5 Infinity Wards avgj\u00f8relse. <\/p>\n<p>P\u00e5 kampanjesiden \u00abPetition Online\u00bb har i skrivende stund over 67.000 mennesker underskrevet <a href=\"http:\/\/www.petitiononline.com\/mod_perl\/signed.cgi?dedis4mw\" target=\"_blank\">et protestbrev mot avgj\u00f8relsen<\/a>, og p\u00e5 spillbloggen Joystiq er <a href=\"http:\/\/www.joystiq.com\/2009\/10\/18\/modern-warfare-2-pc-wont-support-dedicated-servers\/\" target=\"_blank\">protestene mange og h\u00f8ylytte<\/a>. Brukeren \u00abJackal\u00bb har en spesielt god kommentar, som vi gjengir i en redigert utgave nedenfor: <\/p>\n<p><em>\u00abPrivately owned servers ensure that, when IW&#8217;s gets yanked offline for maintenance or goes down because they can&#8217;t handle the player load they&#8217;ve been given, people can still play the game online. This is why some of the most touted exclusives for the Xbox 360 and PS3 were unplayable online for days (or even weeks) after they were launched. IW and Activision both know this, so their decision to remove a feature just to \u00abstreamline\u00bb online connectivity in a market that had online multiplayer years before any console did (and did just fine) is simply an anti-consumer act that is nigh retarded.<\/p>\n<p>Completely removing mod support from a PC title is, also, an act of unfathomable stupidity. PC games are often bought because they provide the consumer with an opportunity to create their own content in an environment where they don&#8217;t have the money or technical expertise to do otherwise. Counter Strike started off as a Half-life mod; it is still one the most played games online for any platform despite having been released a decade ago. We could delve into the countless weapons, characters, custom maps, custom levels, and total conversions that the modding community have made. These are all things the console ecosystem often does not provide (sometimes for copyright issues, sometimes to wring money out of wallets in order to sell you things the community could&#8217;ve created in a day) and it&#8217;s always been a major factor in purchasing a game for one platform over another. Which, I&#8217;m sure, is why they killed MW2&#8217;s modding community before it had a chance to begin; they now have the opportunity to sell us 3 maps at the low price of $10 and there&#8217;s no way for us to compete with them. With IW pulling the feature from one of the year&#8217;s most advertised and anticipated games in order to hock shit to us we would&#8217;ve made on our own, they risk giving other developer a precedent to do the same for future titles. ::claps:: Way to piss on the fans that made you a top developer, Infinity Ward.<\/p>\n<p>To do all of that while charging us $60 for a game that offers substantially less than its $50 predecessor did while forcing us to use Steam so our games can&#8217;t be resold after they&#8217;re played and then to completely hack out any feature that would&#8217;ve made the game desirable to a PC gamer in the first g*ddamn place&#8230;well&#8230;there&#8217;s just no point in playing or owning the PC version even if it does look and perform better.<\/p>\n<p>To all Infinity Ward and Activision employees (which I&#8217;m sure is none) who read this site, I have the following kind words for your consideration. Go fuck yourselves, your games, and I hope to see all of your future endeavors flop horrifically. We made you (Infinity Ward) what you are today and you fuckwits can&#8217;t even make a clean stab to our backs as a token of appreciation; no, you&#8217;ve got to twist the blade slightly so we actually feel the pain. Your FPS is one of many available to a platform that spawned and still dominates the genre; no matter how anticipated, no matter how advertised, you&#8217;re just one fish in a sea of many. I hope Activision runs you and your franchise into the ground just like they have to every one of their pet developers; at this point in time, you don&#8217;t deserve anything else.\u00bb<\/em><\/p>\n<p>Sterke ord fra Infinity Ward sin brukermasse alts\u00e5, men s\u00e5 er nok ogs\u00e5 dette et tungt slag for mange ivrige PC-spillere. Det gjenst\u00e5r imidlertid enda \u00e5 se hvordan dette vil p\u00e5virke salgstallene til spillet mange regner med vil bli et av tidenes mestselgende spill. \u00abCall of Duty: Modern Warfare 2\u00bb har utgivelsedato til Playstation 3, Xbox 360 og PC 10. november 2009.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Infinity Ward annonserte p\u00e5 l\u00f8rdag at PC-versjonen av \u00abModern Warfare 2\u00bb ikke vil st\u00f8tte verken modifikasjoner eller dedikerte servere. Det f\u00e5r spillerne til \u00e5 se r\u00f8dt.<\/p>\n","protected":false},"author":196476,"featured_media":9447,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[],"tags":[1255,147,3242,4285,4305,4407,5771,5772],"class_list":["post-2909","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","tag-call-of-duty","tag-fps","tag-infinity-ward","tag-mod","tag-mods","tag-mw2","tag-server","tag-servere"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Oppr\u00f8r mot Infinity Ward - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/oppror-mot-infinity-ward\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Oppr\u00f8r mot Infinity Ward - Spill.no\" \/>\n<meta property=\"og:description\" content=\"Infinity Ward annonserte p\u00e5 l\u00f8rdag at PC-versjonen av \u00abModern Warfare 2\u00bb ikke vil st\u00f8tte verken modifikasjoner eller dedikerte servere. 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