{"id":4635,"date":"2011-08-26T20:22:25","date_gmt":"2011-08-26T20:22:25","guid":{"rendered":""},"modified":"2011-08-26T16:47:50","modified_gmt":"2011-08-26T16:47:50","slug":"nye-ideer-for-zeldaspillene","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/nye-ideer-for-zeldaspillene\/","title":{"rendered":"Nye ideer for Zelda-spillene"},"content":{"rendered":"<p>I et intervju med Nintendo Power forteller Zelda-utvikler Eiji Aonuma om mulighetene Wii U byr p\u00e5 p\u00e5 for den legendariske spillserien.<\/p>\n<h5>Slutt p\u00e5 veiving<\/h5>\n<p>Selv om <em>Legend of Zelda: The Skyward Sword<\/em> enn\u00e5 ikke er ute i butikkene, betyr det ikke at Nintendo-utviklerne ikke har begynt \u00e5 gruble p\u00e5 neste utgave. Etter at Wii U-konsollen, men sin nettbrett-lignende kontroller, ble annonsert i sommer, har ideene florert.<\/p>\n<p>If\u00f8lge Aonuma er det muligens slutt p\u00e5 \u00e5 imitere sverd- og skjoldbevegelser, og at man med den nye kontrolleren heller kan fokusere p\u00e5 andre gjenstader hovedperson Link m\u00e5tte ha med seg.<\/p>\n<p>&#8211; I et spill for Wii U kan jeg definitivt se for meg at kontrolleren selv blir de forskjellige gjenstandene Link bruker, noe som tillater deg til \u00e5 kommunisere og endre p\u00e5 spillverdenen p\u00e5 en veldig forskjellige m\u00e5te, forteller Aonuma.<\/p>\n<h5>Veskekontroller<\/h5>\n<p>Det er ogs\u00e5 en muilighet \u00e5 benytte et litt mer innlysende alternativ, ved \u00e5 gj\u00f8re innholdet i Links veske tilgjengelig via skjermen til en hver tid i spillet. En av spillets hodepiner har alltid v\u00e6rt \u00e5 til stadighet finne frem nye gjenstander og v\u00e5pen, for s\u00e5 \u00e5 fordele dem p\u00e5 tre forskjellige knapper, og s\u00e5 til slutt bruke dem ute i spillverdenen. Med en touch-skjerm kan det gj\u00f8res ved hjelp av et raskt fingertrykk.<\/p>\n<p><em>De fleste er nok enige om at kontrolleren byr p\u00e5 nye muligheter. Hvilke spillserier burde bruke den, og p\u00e5 hvilken m\u00e5te?<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Utviklerne tenker h\u00f8yt om et Zelda for Wii U<\/p>\n","protected":false},"author":196477,"featured_media":9945,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[9531],"tags":[],"class_list":["post-4635","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized-no"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Nye ideer for Zelda-spillene - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/nye-ideer-for-zeldaspillene\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Nye ideer for Zelda-spillene - 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