{"id":4835,"date":"2011-10-17T10:48:33","date_gmt":"2011-10-17T10:48:33","guid":{"rendered":""},"modified":"2011-10-17T10:48:25","modified_gmt":"2011-10-17T10:48:25","slug":"kinectstotte-i-halo","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/kinectstotte-i-halo\/","title":{"rendered":"Kinect-st\u00f8tte i Halo"},"content":{"rendered":"<p>Microsoft og utvikler 343 Industries har avdekket hvordan Kinect blir tatt i bruk i <em>Halo: Combat Evolved Anniversary<\/em>.<\/p>\n<h5>Scan!<\/h5>\n<p>Da 343 Industries annonserte jubileumsutgaven av superklassikeren <em>Halo: Combat Evolved, <\/em>ble vi samtidig lovet en rekke nyvinninger som ikke skulle st\u00e5 i veien for den klassiske spillopplevelsen. Blant disse finner vi st\u00f8tte for funksjoner kontrollert av Kinect-kameraet, og vi vet n\u00e5 mer om hvordan de vil utarte seg.<\/p>\n<p><em>Halo: Combat Evolved Anniversary<\/em> har som kjent en funksjon hvor man ved et enkelt knappetrykk skal kunne skifte mellom gammel grafikk, slik den utartet seg i 2001, og ny og oppdatert HD-grafikk. Denne funksjonen kan ogs\u00e5 aktiveres med stemmen.<\/p>\n<p>Analyse Mode lar deg flytte et sikte rundt p\u00e5 skjermen for \u00e5 skanne dem. Dette gj\u00f8r man ved \u00e5 utbryte ordet &#8220;Scan!&#8221;. Informasjonen fra skanningen av diverse omgivelser, som kj\u00f8ret\u00f8y, personer, fiender og v\u00e5pen, kan leses i et bibliotek som ogs\u00e5 kan navigeres ved hjelp av armbevegelser.<\/p>\n<p>I tillegg blir det mulig \u00e5 kaste granater og lade om v\u00e5pen ved hjelp av stemmen.<\/p>\n<h5>Forbedrer totalopplevelsen<\/h5>\n<p>If\u00f8lge 343 Industries er det ikke meningen at ekstrafunksjonene skal st\u00e5 i veien for den klassiske spillopplevelsen, og Kinect-funksjonene er totalt frivillige \u00e5 bruke. I tillegg legger merkevareansvarlig Frank O&#8217;Connor til at man ikke n\u00f8dvendigvis skal bli sl\u00e5tt i bakken av de nye funksjonene.<\/p>\n<p>&#8211; Jeg tviler p\u00e5 at dette blir noe folk blir ekstatiske av. Det blir kult, men det er ikke noe man reklamerer for p\u00e5 omslaget. Jeg har ikke lyst til \u00e5 nedspille det heller, men jeg ser p\u00e5 det slik: Jeg bruker stemmen i Netflix og det er kjempekult, og det er det dette ogs\u00e5 blir. Noe som er med og forbedrer totalopplevelsen.<\/p>\n<p>&#8211; Oppdraget v\u00e5rt har fra f\u00f8rste dag v\u00e6rt \u00e5 levere en tro gjenskapelse av det originale spillet, og vi forblir innstilt p\u00e5 \u00e5 fullf\u00f8re dette, avslutter han.<\/p>\n<p><em>Halo: Combat Evolved Anniversary utvikles av 343 Industries og utgis av Microsoft Game Studios for Xbox 360. Spillet lanseres 15 november.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lar deg skanne omgivelsene og bestemme grafikken<\/p>\n","protected":false},"author":196477,"featured_media":9449,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[],"tags":[],"class_list":["post-4835","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Kinect-st\u00f8tte i Halo - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/kinectstotte-i-halo\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Kinect-st\u00f8tte i Halo - 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