{"id":5279,"date":"2012-02-10T19:48:47","date_gmt":"2012-02-10T19:48:47","guid":{"rendered":""},"modified":"2012-02-10T15:41:27","modified_gmt":"2012-02-10T15:41:27","slug":"skyrim-er-oppdatert","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/skyrim-er-oppdatert\/","title":{"rendered":"Skyrim er oppdatert"},"content":{"rendered":"<p>Oppdatering 1.4 til rollespillet <em>The Elder Scrolls V: Skyrim <\/em>er klar for nedlasting, og utgiver Bethesda har sluppet en omfattende liste over alt som er fikset og lagt til.<\/p>\n<h5>Opprenskning<\/h5>\n<p>Bethesda-spillene er elsket av mange, men det er ingen tvil om at de ikke akkurat er kjent for \u00e5 kvitte seg med alt av sm\u00e5rusk f\u00f8r lanseringene. Dette er ogs\u00e5 tilfelle i <em>Skyrim<\/em>, men utvikleren har allerede tatt tak i en rekke av problemene. I oppdatering 1.4 f\u00e5r b\u00e5de PC- og konsollutgavene rensket ut en rekke oppdragsfeil og sm\u00e5tull, og noen nye elementer blir lagt til. Vi plukket opp Bethesdas offisielle liste over innhold i oppdateringen her:<\/p>\n<h5>Dette fikses<\/h5>\n<p><strong><br \/>NEW FEATURES<\/strong><\/p>\n<ul>\n<li>Skyrim launcher support for Skyrim Workshop (PC)<\/li>\n<\/ul>\n<div><strong>BUG FIXES<\/strong><\/div>\n<div><strong><br \/><\/strong><\/div>\n<ul>\n<li>General optimizations for memory and performance<\/li>\n<li>Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player\u2019s house (PS3)<\/li>\n<li>Long term play optimizations for memory and performance (PS3)<\/li>\n<li>Improved compiler optimization settings (PC)<\/li>\n<li>Memory optimizations related to scripting<\/li>\n<li>Fixed issue with dangling scripts not properly clearing from memory<\/li>\n<li>Fixed crashes related to pathing and AI<\/li>\n<li>Fixed crash in \u201cHaemar\u2019s Shame\u201d if player had already completed \u201cA Daedra\u2019s Best Friend\u201d<\/li>\n<li>Fixed rare crash with loading saved games<\/li>\n<li>Fixed issue with accented characters not displaying properly at the end of a line<\/li>\n<li>Fixed issue where dragon priest masks would not render correctly<\/li>\n<li>Fixed issue where quests would incorrectly progress after reloading a save<\/li>\n<li>Fixed issues with placing and removing books from bookshelves in the player\u2019s home<\/li>\n<li>Optimized bookshelf script in player-owned houses that would occasionally block other scripts from properly firing off<\/li>\n<li>Fixed issue where weapon racks and plaques would not work correctly in player\u2019s house if player immediately visits their house before purchasing any upgrades<\/li>\n<li>Fixed issue where the player house in Windhelm would not clean up properly<\/li>\n<li>Fixed crash related to giant attacks and absorb spells<\/li>\n<li>Fixed issue with ash piles not cleaning up properly<\/li>\n<li>Fixed occasional issue where overwriting an existing save would fail<\/li>\n<li>Fixed memory crash with container menu<\/li>\n<li>Fixed infinite loop with bookshelves<\/li>\n<li>Fixed issue where transforming back to human from werewolf would occasionally fail<\/li>\n<li>Bows and daggers will display properly when placed on weapon racks<\/li>\n<li>Fixed occasional audio issue that would play sound effects louder than intended<\/li>\n<li>Fixed bug related to hitching between cell boundaries<\/li>\n<li>Master Criminal achievement\/trophy unlocks properly in French, German, Spanish and Italian<\/li>\n<li>Fixed issue where traps in Shalidor\u2019s Maze would not work properly in French, German, Spanish and Italian versions<\/li>\n<\/ul>\n<div><strong>QUEST FIXES<\/strong><\/div>\n<ul>\n<li>The Unusual Gem that was inside the Thalmor Embassy is now accessible after finishing \u201cDiplomatic Immunity\u201d<\/li>\n<li>In \u201cBreaching Security\u201d, the quest token is no longer required to receive a fortune reading from Olava the Feeble<\/li>\n<li>Fixed issue where Galmar would not complete Joining the Stormcloaks\u00a0<\/li>\n<li>properly if \u201cSeason Unending\u201d was an active quest<\/li>\n<li>Fixed issue where starting \u201cSeason Unending\u201d after finishing \u201cJoining the Stormcloaks\u201d would prevent \u201cThe Jagged Crown\u201d from starting properly<\/li>\n<li>Fixed issue where progressing through \u201cMessage to Whiterun\u201d while \u201cSeason Unending\u201d was still open would block progression for both quests<\/li>\n<li>In \u201cArniel\u2019s Endeavor\u201d, fixed issue where a quest journal would trigger multiple times<\/li>\n<li>In \u201cForbidden Legend\u201d, the amulet fragment can no longer disappear after player leaves a dungeon without taking it<\/li>\n<li>Fixed rare issue in \u201cForbidden Legend\u201d where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible<\/li>\n<li>In \u201cThe White Phial\u201d, the phial can no longer disappear if player leaves dungeon without taking it<\/li>\n<li>\u201cThe White Phial\u201d will now start properly if player already has a briar heart in their inventory<\/li>\n<li>Player can no longer get stuck in Misty Grove after completing \u201cA Night to Remember\u201d<\/li>\n<li>Fixed issue where leaving Riften during \u201cA Chance Arrangement\u201d would prevent quest from progressing<\/li>\n<li>In \u201cDarkness Returns\u201d, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest<\/li>\n<li>In \u201cRevealing the Unseen\u201d, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly<\/li>\n<li>\u201cOnmund\u2019s Request\u201d will now start properly if player has already found Enthir\u2019s staff before receiving this quest<\/li>\n<li>Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor<\/li>\n<li>\u201cRepairing the Phial\u201d will start properly if player already has unmelting snow or mammoth tusk in their inventory<\/li>\n<li>Finding Pantea\u2019s Flute before speaking with Pantea no longer prevents her quest from updating<\/li>\n<li>In \u201cThe Break of Dawn\u201d, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis<\/li>\n<li>Fixed rare issue in \u201cThe Mind of Madness\u201d where player is unable to equip the Wabbajack<\/li>\n<li>Fixed issue in \u201cPieces of the Past\u201d where Mehrunes Dagon\u2019s Razor will not trigger properly if player leaves the cell for extended period of time before activating it<\/li>\n<li>\u201cBlood\u2019s Honor\u201d will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.<\/li>\n<li>Fixed rare issue where \u201cDampened Spirits\u201d would not start properly<\/li>\n<li>Fixed issue where player would be unable to become Thane of Riften if they purchased a home first<\/li>\n<li>Fixed issue where killing guards in Cidhna Mine would block progression for \u201cNo One Escapes Cidhna Mine\u201d<\/li>\n<li>Fixed numerous issues with \u201cBlood on the Ice\u201d not triggering properly<\/li>\n<li>In \u201cBlood on the Ice\u201d, Calixto can now be killed if player owns a house in Windhelm<\/li>\n<li>In \u201cThe Cure for Madness\u201d, killing Cicero then resurrecting him no longer impedes quest progress<\/li>\n<li>Fixed rare issue in \u201cTo Kill an Empire\u201d where an NPC would fail to die properly<\/li>\n<li>Clearing Knifepoint Ridge before starting \u201cBoethiah\u2019s Champion\u201d no longer prevents quest from starting.<\/li>\n<\/ul>\n<div>If\u00f8lge rapporter er b\u00e5de PC- og Xbox 360-oppdateringene allerede tilgjengelig, og Playstation 3-versjonen skal befinne seg rett rundt hj\u00f8rnet.<\/div>\n<div><em>The Elder Scrolls V: Skyrim utvikles og utgis av Bethesda for PC, Playstation 3 og Xbox 360.<\/em><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Versjon 1.4 er ute for PC og konsoll &#8211; sjekk hva som er fikset<\/p>\n","protected":false},"author":196477,"featured_media":9447,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[78,79],"tags":[317,196,4900,5907],"class_list":["post-5279","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playstation","category-xbox","tag-bethesda","tag-oppdatering","tag-patch","tag-skkyrim"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Skyrim er oppdatert - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/skyrim-er-oppdatert\/\" \/>\n<meta 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