{"id":7513,"date":"2013-09-29T15:21:44","date_gmt":"2013-09-29T15:21:44","guid":{"rendered":""},"modified":"2013-09-29T15:21:35","modified_gmt":"2013-09-29T15:21:35","slug":"ubisoft-sammenligner-sitt-chicago-i-watch-dogs-med-los-santos","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/ubisoft-sammenligner-sitt-chicago-i-watch-dogs-med-los-santos\/","title":{"rendered":"Ubisoft sammenligner sitt Chicago i Watch Dogs med Los Santos"},"content":{"rendered":"<p>P\u00e5 grunn av sine settinger i \u00e5pne og moderne byer, er det mange som har sammenlignet Rokstars Grand Theft Auto V med Ubisofts Watch Dogs. N\u00e5 har Jonathan Morin fra Watch Dogs-teamet i et intervju med <a href=\"http:\/\/www.eurogamer.net\/articles\/2013-09-27-watch-dogs-boss-compares-its-chicago-map-to-gta5s-scale\">Eurogamer<\/a>\u00a0uttalt seg om noe av det kanskje aller mest spennende &#8211; nemlig st\u00f8rrelsen p\u00e5 verdenen sin i forhold til Los Santos i Grand Theft Auto V.\u00a0<\/p>\n<h5>Fokus p\u00e5 tetthet<\/h5>\n<p>Direkte sier Morin lite om st\u00f8rrelsen, men han er sv\u00e6rt klar p\u00e5 hva han og resten av teamet i Ubisoft har fokusert p\u00e5. Han lover en verden med mye innhold og stor tetthet uten \u00e5 n\u00f8dvendigvis fokusere p\u00e5 hvor stort det er, og han poengterer at han synes at dette er noe andre utviklere tar for mye for gitt. Han underbygger dette med \u00e5 trekke fram at man kan st\u00e5 i 10 minutter uten \u00e5 bevege seg nevneverdig i Watch Dogs &#8211; kun for \u00e5 studere mennesker som g\u00e5r forbi.<\/p>\n<p>Ubisoft skal ha fokusert p\u00e5 \u00e5 forene gameplayet og spillverdenen n\u00e5r det kommer til oppdragene i spillet, og teamet bak Assassin&#8217;s Creed &#8211; som allerede har en lang serie bak seg &#8211; skal ha v\u00e6rt til stor hjelp for Watch Dogs-utviklerne. Dette p\u00e5 tross av de enorme forskjellene mellom de to spillene.<\/p>\n<\/p>\n<p>Det er med det ikke s\u00e5 vanskelig \u00e5 tolke dette som at Watch Dogs sin fremtidsversjon av Chicago er noe mindre enn Los Santos, og Morin sier til og med at han tror at mulighetene for flyvning i Grand Theft Auto V har resultert i nettopp den store spillverdenen til sandkassespillet.\u00a0<\/p>\n<p>N\u00e5r det kommer til hvordan spillet skal se ut sier Morin at PC-versjonen vil ende opp med den beste grafikken, mens Wii U-versjonen havner mellom PS3- og Xbox 360s versjoner og nestegenerasjonskonsollenes. Han fortalte for\u00f8vrig nettstedet <a href=\"http:\/\/www.videogamer.com\/xboxone\/watch_dogs\/news\/watch_dogs_is_30fps_on_ps4_and_xbox_one.html\">videogamer.com<\/a> at PS4- og Xbox One-versjonen vil kj\u00f8re i 30 FPS for \u00e5 gj\u00f8re det s\u00e5 stabilt som mulig. Om spillet vil kj\u00f8re i 720p eller 1080p vet vi imidlertid ingenting om, men vi f\u00e5r h\u00e5pe Ubisoft avsl\u00f8rer dette i n\u00e6rmeste fremtid.<\/p>\n<p><em>Watch Dogs utvikles av Ubisoft Montreal og utgis av Ubisoft. Spillet lanseres den 22. november til PS3, Xbox 360, Wii U og PC, og til PS4 og Xbox One p\u00e5 disse konsollenes lanseringsdatoer.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ubisoft-topp g\u00e5r inn p\u00e5 Watch Dogs&#8217; verden i nytt intervju<\/p>\n","protected":false},"author":196477,"featured_media":9447,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[78,79],"tags":[],"class_list":["post-7513","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playstation","category-xbox"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ubisoft sammenligner sitt Chicago i Watch Dogs med Los Santos - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/ubisoft-sammenligner-sitt-chicago-i-watch-dogs-med-los-santos\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Ubisoft sammenligner sitt Chicago i Watch Dogs med Los Santos - 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