{"id":8038,"date":"2014-02-16T12:54:56","date_gmt":"2014-02-16T12:54:56","guid":{"rendered":""},"modified":"2014-02-16T14:22:08","modified_gmt":"2014-02-16T14:22:08","slug":"clash-of-the-titans-1","status":"publish","type":"post","link":"https:\/\/spill.no\/en\/clash-of-the-titans-1\/","title":{"rendered":"Clash of the Titans"},"content":{"rendered":"<p><!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG ><\/o:AllowPNG> <\/o:OfficeDocumentSettings> <\/xml><![endif]--><\/p>\n<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal<\/w:View> <w:Zoom>0<\/w:Zoom> <w:TrackMoves ><\/w:TrackMoves> <w:TrackFormatting ><\/w:TrackFormatting> <w:HyphenationZone>21<\/w:HyphenationZone> <w:PunctuationKerning ><\/w:PunctuationKerning> <w:ValidateAgainstSchemas ><\/w:ValidateAgainstSchemas> <w:SaveIfXMLInvalid>false<\/w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false<\/w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false<\/w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF 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<w:LsdException Locked=\"false\" Priority=\"63\" Name=\"Medium Shading 1 Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"64\" Name=\"Medium Shading 2 Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"65\" Name=\"Medium List 1 Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"66\" Name=\"Medium List 2 Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"67\" Name=\"Medium Grid 1 Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"68\" Name=\"Medium Grid 2 Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"69\" Name=\"Medium Grid 3 Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"70\" Name=\"Dark List Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"71\" Name=\"Colorful Shading Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"72\" Name=\"Colorful List Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"73\" Name=\"Colorful Grid Accent 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"60\" Name=\"Light Shading Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"61\" Name=\"Light List Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"62\" Name=\"Light Grid Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"63\" Name=\"Medium Shading 1 Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"64\" Name=\"Medium Shading 2 Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"65\" Name=\"Medium List 1 Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"66\" Name=\"Medium List 2 Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"67\" Name=\"Medium Grid 1 Accent 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"68\" Name=\"Medium Grid 2 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Locked=\"false\" Priority=\"66\" Name=\"Medium List 2 Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"67\" Name=\"Medium Grid 1 Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"68\" Name=\"Medium Grid 2 Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"69\" Name=\"Medium Grid 3 Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"70\" Name=\"Dark List Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"71\" Name=\"Colorful Shading Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"72\" Name=\"Colorful List Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"73\" Name=\"Colorful Grid Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"19\" QFormat=\"true\" Name=\"Subtle Emphasis\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"21\" QFormat=\"true\" Name=\"Intense Emphasis\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"31\" QFormat=\"true\" Name=\"Subtle Reference\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"32\" QFormat=\"true\" Name=\"Intense Reference\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"33\" QFormat=\"true\" Name=\"Book Title\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"37\" SemiHidden=\"true\" UnhideWhenUsed=\"true\" Name=\"Bibliography\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"39\" SemiHidden=\"true\" UnhideWhenUsed=\"true\" QFormat=\"true\" Name=\"TOC Heading\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"41\" Name=\"Plain Table 1\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"42\" Name=\"Plain Table 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"43\" Name=\"Plain Table 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"44\" Name=\"Plain Table 4\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"45\" Name=\"Plain Table 5\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"40\" Name=\"Grid Table Light\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"46\" Name=\"Grid Table 1 Light\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"47\" Name=\"Grid Table 2\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"48\" Name=\"Grid Table 3\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"49\" Name=\"Grid Table 4\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"50\" Name=\"Grid Table 5 Dark\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"51\" Name=\"Grid Table 6 Colorful\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"52\" Name=\"Grid Table 7 Colorful\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"46\" Name=\"Grid Table 1 Light Accent 1\" ><\/w:LsdException> <w:LsdException 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><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"50\" Name=\"List Table 5 Dark Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"51\" Name=\"List Table 6 Colorful Accent 6\" ><\/w:LsdException> <w:LsdException Locked=\"false\" Priority=\"52\" Name=\"List Table 7 Colorful Accent 6\" ><\/w:LsdException> <\/w:LatentStyles> <\/xml><![endif]--><!--[if gte mso 10]> <mce:style><! \/* Style Definitions *\/ table.MsoNormalTable {mso-style-name:\"Vanlig tabell\"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:\"\"; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0cm; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:\"Calibri\",\"sans-serif\"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-fareast-language:EN-US;} --> <!--[endif] --><\/p>\n<h5><strong>Kald morgen<\/strong><\/h5>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Det er svak bris i luften idet jeg g\u00e5r ut av leiligheten sv\u00e6rt tidlig en tirsdag morgen. S\u00e5 tidlig at det faktisk kan betegnes som natt av mange. Klokken har passert fire om kvelden og jeg er p\u00e5 vei til Kastrup flyplass. Destinasjonen er M\u00fcnchen, hvor Respawn skal vise frem sin nye online-satsning, og fire timer og et flybytte senere er jeg endelig p\u00e5 plass i et m\u00f8rkt undergrunnslokale et sted i M\u00fcnchen, hvor spillinteresserte fra hele Europa har samlet seg. Det er ikke mindre glamour enn at det g\u00e5r en elv gjennom lokalet, og kelnere g\u00e5r forbi for \u00e5 servere oss drikke og mat. De lilla neonlysene lyser opp det m\u00f8rke undergrunnslokalet idet jeg sammen med mine nordiske kollegaer g\u00e5r inn i rommet.<\/span><\/p>\n<p class=\"MsoNormal\"><a href=\"default.aspx?section=artikkeleditor&#038;id=5356&#038;type=6\"><\/a><\/p>\n<h5><strong>Ikke spart p\u00e5 noe<\/strong><\/h5>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Det f\u00f8rste som m\u00f8ter meg er et gigantisk neonskilt hvor ordet <strong style=\"mso-bidi-font-weight: normal;\">Titanfall<\/strong> lyser mot meg. Det er ikke blitt spart p\u00e5 pengene n\u00e5r storsatsingen skal vises frem. Rommet er delt i to, med pc-maskiner p\u00e5 venstre side og en Xbox One-konsoll p\u00e5 h\u00f8yre side. Jeg som et rasjonelt og logisk individ velger selvf\u00f8lgelig Xbox One som maskin \u00e5 spille p\u00e5. F\u00f8r jeg begynner med selve spillingen benytter jeg tiden med \u00e5 snakke med sjefdesigner for Respawn, <strong style=\"mso-bidi-font-weight: normal;\">Joel Emslie<\/strong> om Titanfall. I bakgrunnen ruver en samleutgave av en av de s\u00e5kalte titanene.<\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\"><!-- pagebreak --><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Han er beskjeden n\u00e5r vi sp\u00f8r han om historien i spillet, men lover oss en helhetlig historie i spillet. I stedet fokuserer han p\u00e5 de mange timene som er brukt p\u00e5 \u00e5 gi detaljer til titanene i spillet. Bare det \u00e5 gi dem et realistisk utseende, bygget opp av moderne hydraulikk og teknologi, ble det brukt flere uker p\u00e5. <\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Disse st\u00e5lmaskinene kommer i tre kategorier. Du har <strong style=\"mso-bidi-font-weight: normal;\">Atlas <\/strong>som er den raske utgaven, skapt for \u00e5 skyte \u00e5 gjemme seg bak bygninger. <strong style=\"mso-bidi-font-weight: normal;\">Ogre, <\/strong>som man skj\u00f8nner utefra navnet er tanksen i spillet, og har best forsvar og skyte evne. Likevel er den treig og lett mottakelig fra angrep bakfra. Den tredje klassen, <strong style=\"mso-bidi-font-weight: normal;\">Stryder<\/strong>, er en blanding av disse to, skapt for \u00e5 balansere spillet og skape usikkerhet om motstanderen. Emslie p\u00e5peker at \u00e5 ha kun tre klasser med, gjorde det mye lettere \u00e5 skape et gameplay og omr\u00e5der som kunne balanseres til de forskjellige titanens egenskaper. Blandet med de forskjellige klassene man kan ha som soldat, vil skape en balanse som man ikke tidligere har sett i slike spill. Det er i hvert fall p\u00e5standen.<\/span><\/p>\n<p class=\"MsoNormal\">\n<h5><span style=\"mso-ansi-language: NO-BOK;\"><strong>Kjent scenario<\/strong><\/span><\/h5>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Titanfall tar plass i fremtiden p\u00e5 en planet som er preget av krig. Det vil v\u00e6re to fraksjoner i spillet, enten leiesoldatene i Interstellar Manufacturing Corporation (IMC) eller den lokale militsen som kjemper for selvstendighet. Tror jeg, i hvert fall. De 15 omgangene jeg spiller inneholder veldig lite informasjon om historien i spillet, om man ser bort fra de f\u00e5 linjene som kommer opp mens man venter p\u00e5 \u00e5 begynne. Det er hovedpersoner i dette spillet og det er en historie man m\u00e5 gjennom, noe jeg ikke s\u00e5 mye til under pr\u00f8vespillingen, men ogs\u00e5 det forsikret Emslie oss om at ville bli godt integrert inn i kampene.<\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\"><!-- pagebreak --><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">P\u00e5 sp\u00f8rsm\u00e5let om hvordan de s\u00e5 for seg Titanfall som en serie, var det n\u00f8lende stillhet. Det er tydelig at Respawn ikke vil gape over for mye, og heller se hvordan Titanfall blir mottatt. I stemmen registrerer jeg likevel en n\u00f8lende optimisme, noe som er berettiget med tanke p\u00e5 hvordan spillet ble mottatt p\u00e5 E3 i fjor. Hele 60 forskjellige priser vant Titanfall i l\u00f8pet av messen, og forventningene \u00f8ker i takt med n\u00e5r lanseringen n\u00e6rmer seg.<\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\"><br \/><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">S\u00e5 over til selve spillet. Etter en kort tale fra Emslie setter jeg meg ned. Jeg g\u00e5r gjennom spillets oppl\u00e6ringsdel p\u00e5 en halvtime, og ser at Respawn har brukt kontrollens knapper godt. Samtlige av funksjonene er tilgjengelige kun ved en knapp, og veldig enkle \u00e5 l\u00e6re. De to brettene vi har tilgjengelige er en forlatt bydel og et landlig omr\u00e5de fullt av ruiner og bombede bygninger. N\u00e5r du begynner spiller du som en vanlig soldat, f\u00f8r du etter hvert f\u00e5r mulighet til \u00e5 tilkalle titanene. Etter to runder m\u00e5 jeg innr\u00f8mme at det er mye morsommere \u00e5 spille som soldat enn som titan. I tillegg til de menneskelige soldatene i en kamp, har du ogs\u00e5 maskinstyrte soldater. Disse var preget av en d\u00e5rlig AI og hadde begrensende evner til b\u00e5de \u00e5 sikte og skyte. Kort fortalt var de kanonf\u00f8de og slakt for poengjaktende menneskelige spillere.<span style=\"mso-spacerun: yes;\">\u00a0 <\/span><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Jeg tok meg selv \u00e5 pr\u00f8ve \u00e5 jakte p\u00e5 disse datastyrte fiendene under en kamp. Jeg endte opp med \u00e5 drepe 75 fiender og d\u00f8 kun en eneste gang i l\u00f8pet av de tolv minuttene kampen varte. Det hjelper ogs\u00e5 at noen av v\u00e5pen er ekstremt overdimensjonerte i henhold til styrke. Blant annet har du et skytev\u00e5pen som automatisk sikter og treffer fienden uten at du trenger \u00e5 l\u00f8fte siktet. Det faktum at det ogs\u00e5 er implementert Mirror&#8217;s Edge-lignende parkour-m\u00e5te \u00e5 komme seg rundt p\u00e5, gj\u00f8r at jeg f\u00e5r Rambo til \u00e5 virke pysete. Det blir rett og slett morsomt \u00e5 v\u00e6re mobil. <\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Nedenfor kan du se meg bli banket opp av en titan, men ogs\u00e5 se hvordan den s\u00e5kalte smart-pistolen fungerer.\u00a0<\/span><\/p>\n<p><iframe frameborder=\"0\" height=\"350\" data-src=\"https:\/\/www.youtube.com\/embed\/rIchTpe3sIw?feature=player_detailpage\" width=\"450\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" data-load-mode=\"1\"><\/iframe><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\"><br \/><\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\"><!-- pagebreak --><\/span><\/p>\n<h5><span style=\"mso-ansi-language: NO-BOK;\"><strong>Mye g\u00f8yere \u00e5 v\u00e6re soldat<\/strong><\/span><\/h5>\n<h5><span style=\"mso-ansi-language: NO-BOK;\"><strong>\u00a0<\/strong><\/span><span style=\"line-height: 1.4em; font-size: 12px; font-weight: normal;\">Min danske kollega som sitter ved siden av er enig, det er mye morsommere \u00e5 spille som en rask og sprek soldat, enn en kl\u00f8nete og tung titan. Likevel kommer ordet \u00abskitegodt\u00bb frem flere ganger &#8211; sannheten er nemlig at det er ekstremt moro \u00e5 spille. Sjelden har jeg opplevd et spill som legger like mye opp til strategi og lagspill. Det at titanene har en svakhet i maskinen de har p\u00e5 ryggen gir spillet en ekstra dimensjon og skaper et strategielement som man sjelden har opplevd i et spill f\u00f8r. <\/span><\/h5>\n<h5><span style=\"line-height: 1.4em; font-size: 12px; font-weight: normal;\">I tillegg har hver runde en epilog. Hvis du taper en runde vil du bli beordret til \u00e5 komme deg til et evakueringspunkt. D\u00f8r du her er spillet over. P\u00e5 denne m\u00e5ten f\u00e5r du mulighet til \u00e5 redde noe av \u00e6ren som er igjen etter \u00e5 ha tapt, samtidig som at det gir deg en grunn til ikke \u00e5 gi opp. Det ligger i luften at det vil bli noen episke kamper av dimensjoner n\u00e5r spillet blir utgitt. Emslie innr\u00f8mmer at fokuset har v\u00e6rt \u00e5 skape et online-spill som oppleves som \u00e5 spille enkeltspiller &#8211; at den som spiller er i sentrum uansett.<\/span><\/h5>\n<p class=\"MsoNormal\">\n<h5><span style=\"mso-ansi-language: NO-BOK;\"><strong>Enorme forventninger<\/strong><\/span><\/h5>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">S\u00e5 hva st\u00e5r vi igjen med til slutt? Kort fortalt er det en ekstrem morsom opplevelse hvor taktikk og strategi st\u00e5r i fokus.<\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\">Det er lett \u00e5 se hvorfor folk har h\u00f8ye forventninger til Titanfall. Spillet byr p\u00e5 noen veldig gode l\u00f8sninger, men i \u00e6rlighetens navn vil jeg p\u00e5st\u00e5 at spillet hadde v\u00e6rt like bra selv om titanene ikke hadde v\u00e6rt i spillet. Den flyten spillet har n\u00e5r du l\u00f8per og skyter fiender, blir ganske avbrutt av p\u00e5minnelsen om at en titan er klar for kamp. Dette betyr ikke at titanene \u00f8delegger spillet, tvert om. Det er ekstremt vanskelig \u00e5 \u00f8delegge en titan som fotsoldat, og som titan er det ekstremt vanskelig \u00e5 v\u00e6re effektiv mot andre titaner. Spillet funker knirkefritt med andre ord, og virker med unntak av noen f\u00e5 v\u00e5pen ekstremt godt balansert og gjennomtenkt. Det er ikke utenkelig at Titanfall vil v\u00e6re spillet som troner p\u00e5 toppen av listen n\u00e5r 2014 n\u00e6rmer seg slutten.<\/span><\/p>\n<p class=\"MsoNormal\"><span style=\"mso-ansi-language: NO-BOK;\"><em>Reisen ble betalt av EA.<\/em><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Er Titanfall spillet som vil sette standarden for 2014? Vi dro til M\u00fcnchen for \u00e5 finne det ut.<\/p>\n","protected":false},"author":196477,"featured_media":9447,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[78,79],"tags":[],"class_list":["post-8038","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-playstation","category-xbox"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Clash of the Titans - Spill.no<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/spill.no\/en\/clash-of-the-titans-1\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Clash of the Titans - Spill.no\" \/>\n<meta property=\"og:description\" content=\"Er Titanfall spillet som vil sette standarden for 2014? 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